Why not turn-based Go servers?
Alan had asked me about turn-based Go servers like Dragon. I guess it's a matter of personal preference of whether you like your games real-time or turn-based. Perhaps it's because of an instant-gratification need to see my current skill level that I haven't yet tried turn-based servers.
I can't deny that there are strong benefits to these.
- You can take the time to analyze your position and moves. This makes them excellent for deep analytical play.
- You feel less pressure and are not affected by time constraints.
It's been said that the mind grows and develops faster with new challenges and I could probably benefit from playing deep versus playing fast. You may yet see me on Dragon one of these days.
I've noticed an ugly growing trend of blog comment spamming; readers (or bots) posting adverts as blog-entry comments. I've deleted five of these just today. As such, I've now had to turn on word-verification for all blog comments to help stem what might become a tsunami of spam.